History of Halruaa:
Halruaa was settled centuries ago by wizards fleeing the Phaerimm in what was to
become the Anauroch desert. The first wizards came in unique flying ships
invented by the Netheril, and found a beautiful and rich country settled only by
shepherds and large herds of aurochs and wild rothe. It was here that the
wizards decided to make a stand, should the Phaerimm follow. The Phaerimm never
did, but Halruaa has had to defend itself from attacks by all of its neighbors
since then.
Over the centuries Dambrath has attacked and raided Halruaa's ports and borders
multiple times. Once, led by a magic resistant barbarian, the Dambraii occupied
all of the country south of Lake Halruaa. They were defeated in battle by the
great archmage Mycontil, who slew their barbarian leader. Forty-thousand
Dambraii attacked, and were stopped by 500 Halruans. More than 200 Halruan
wizards, including Mycontil, died in the battle.
The last attack upon Halruaa was less than 100 years ago, through the Telath
Pass by the power hungry king of Lapaliiya. He had allied with bandits from the
wastes, though this time the Halruans were able to field a larger force,
including fighting men as well as wizards in their skyships. The attackers were
easily routed.
Halruaa also suffered through a civil war about five centuries ago, when a
number of mages advocated beginning new experiments in magic, ones which even
the Netheril didn't approve of. The renegades were driven from the region, but
went on to found the land of Thay, or so it is said in Halruaa.
Since then, Halruaa has been at peace (they have had no declared wars), though
it still suffers raids from Dambraii pirates, bandits of the wastes, savages
from the Mhair Jungles, and any other pirate, raider, or hungry wizard who
thinks that magic and wealth grow on trees in Halruaa.
This constant raiding has made the Halruans very defensive, warlike and
traditional. The people say that since wizards have always led them, wizards
always will.