History of Amn:
Amn has the good fortune to have abundant natural resources; some would say Amn
is the richest land on the continent. This has worked in Amn's favor for
generations, because even if they were conquered, the new masters would be
gentle, looking to gain wealth from the land, rather than to put it to the
torch.
Amn has been a center of trade and commerce for as long as anyone can remember.
Oral traditions handed down from father to son tend to support the theory that
Amn has been a trade center for at least 800 years. Unfortunately, written
records are difficult to find and often incomplete. It would seem the typical
Amnish citizen was too busy trying to fill their coffers to write down events of
the day.
Amn has always been more interested in the present and the future than the past,
and this makes an accurate history difficult. The best records, the business
papers of the oldest trading companies, are jealously guarded. The fear of
revealing "trade secrets" is stronger than the call of history, so the average
citizen knows very little about Amn's past.
It appears that the Amn of 100 years ago was very much like the Calimshan of
today. Each major city was basically an independent entity, banding together for
defense when necessary, and fighting for control of territory and profitable
trade routes the rest of the time. A particularly brutal trade war began 24
years ago, with each city exacting prohibitive tariffs on goods imported from
the others. The trade war escalated, and city troops began to raid caravans
sponsored by other cities. In a matter of months commerce was brought to a halt,
a number of cities were under siege, and war threatened to engulf the entire
region.
Into the breach stepped a young merchant named Thayze Selemchant. Thayze was
smart, charismatic, and very well connected (the Selemchant trading house was
one of the oldest and richest in Athkatla.) He secretly contacted
representatives of the five other richest merchant houses in Amn, and started to
plan.
The first part of the plan involved the careful sprinkling of rumors about
outside threats. One involved a pirate invasion from the Nelanther, another was
about a massing of orcs just on the other side of the Cloud Peaks. Thayze even
started a rumor about an elf army in the Forest of Tethir, ready to pounce on a
divided Amn. None of the rumors were true, but they began to turn people's
thoughts toward unity, not war.
Thayze knew that if he and the other members of his council were to take control
of Amn, they would need broad-based popular support. Tensions between cities and
merchant houses were still high, so to get that support, Selemchant and the
others agreed to drop their family names and never use them again.
When news of a "Council of Six" spread throughout the land, many people accepted
their rule. A group that would unite Amn under one rule, governing for the
benefit of all instead of one city or trading company over another, was indeed a
welcome change. The Council raised an army (at great personal expense) to quell
the few pockets of resistance that remained, and have been in total control of
Amn for the past 22 years.