Giant Spider - Hold Creature, Web
Huge Spider - Hold Creature, Web
Mutated Spider - Hold Creature, Web
Phase Spider - Hold Creature, Web, Entangle
Revenge Spider (Sola Mod) - Non-Magical Weapons, Panic, Poison, Sleep, Petrification, Confusion, Berserk, Charm Creature, Hold Creature, Slay, Level Drain, Stun, Morale Break, animation SPMINDAT & SPFLAYER (I will look up), Nature Beauty, Dragon Rain, Confusion, Hold Person, Lightning Bolt, Chaos, Reduced damage from poison (WOW, thats an incredible amount of immunities!)
Small Spider - Hold Creature, Web,
Spider - Hold Creature, Web.
Sword Spider - Hold Creature, Web
Vortex Spider - Hold Creature, Web, Entangle
Wraith Spider - Non-Magical Weapons, Panic, Poison, Sleep, Petrification, Confusion, Berserk, Charm Creature, Hold Creature, Slay, Level Drain, Stun, Morale Break, animation SPMINDAT & SPFLAYER (I will look up), Nature Beauty, Dragon Rain, Confusion, Hold Person, Lightning Bolt, Chaos, Reduced damage from poison.
Blizzard Troll -
Dessert Troll -
Fire Troll -
Giant Troll -
Ice Troll -
Sea Troll -
Snow Troll -
Spectral Troll -
Spirit Troll -
Troll -
Troll Cook -
Torgal -
Shadow -
Shadow Fiend -
Shadow Jailer -
Shadow Patrick -
Devil Shade -
Shade Wolf -
Greater Shade Wolf -
Shade Lord -
Shadow Druid -
Chromatic Demon - Backstab, Damage (look into more), Magic Missile, can detect invisibility through a script, Poison, Charm Creature, Feeblemindedness (there goes that old trick), Confusion, Polymorph (and that one), Panic, Non-Magical Weapons, 'Acid Resistance, Cold Resistance, Crushing, Electricity, Fire' (when in specific forms), Slow (Flail of Ages users all at once now *doh!*), Grease, Web, Entangle, Level Drain, Teleport Field, Wing buffet (rrrriiiight, does this guy like fighting dragons or something?), Stun, Kill target, Slay, Spell level 1-9, Vampiric Touch, Ghoul Touch, Minute Meteors, Horrid Wilting, Bigby's Clenched Fist, Imprisonment, Wail of the Banshee, Bigby's Crushing hand, Silence 15', Holy Smite, Unholy Blight, Summon Insects, Insect Plague, Harm, False Dawn, Blade Barrier, Bolt of Glory, Sol's Searing Orb, Sunray, Holy Word, Unholy Word, Creeping Doom, Earthquake, Fire Shield Blue & Red, Aura of Flaming Death.
Demon - None
Demon Knight - Invisibility detect script
Demon Wraith -
Lesser Demon Lord -
Balor -
Glabrezu -
Brown Dragon (DRAGBROW) -
Purple Dragon (DRAGPURP) -
Red Dragon (DRAGRED) -
Green Dragon (FSDRAGON) -
Black Dragon (HDRAGRED & HDRAGSIL) -
Silver Dragon (DRAGSILV) -
Pseudo Dragon (FAMPSD) -
Draconis -
Abazigal -
Nizidramanii'yt -
Adalon -
Firkraag +2
Fll'Yissetat (green dragon) -
Thaxll'ssillyia (shadow dragon) -
Saladrex -
Greater Werewolf -
Greater Wolfwere -
Wolfwere -
Fire Elemental -
Greater Fire Elemental -
Lesser Fire Elemental -
Earth Elemental -
Greater Earth Elemental -
Lesser Earth Elemental -
Air Elemental -
Greater Air Elemental -
Lesser Air Elemental -
Greater Water Elemental -
Greater Yuan-Ti -
Yuan-Ti -
Skeleton Warrior -
Skeleton -
Skeleton Archer -
Skeleton Cleric -
Skeleton Mage -
Doppleganger -
Greater Doppleganger -
Mind Flayer -
Ulitharid -
Vampire Illithid -
Umber Hulk -
Djinni -
Ettercap -
Greater Mummy -
Mummy -
Demi-Lich - Backstab, Kill Target, Slay, invisibility detected by script, Panic, Poison, Sleep, Petrification, Confusion, Berserk, Charm Creature, Hold Creature, Level Drain, Stun, Morale Break, Animations SPMINDAT & SPFLAYER (will look up), Nature Beauty, Dragon Rain, Confusion, Hold Person, Lightning Bolt, Chaos, Cold & Electricity Resistance, Polymorph, Disintegrate, Spell Level 1-9, Non-Magical Weapon, +1 Enchanted Weapons, +2 Enchanted Weapons, +3 Enchanted Weapons, Imprisonment (reflects)
Elemental Lich - Confusion, Panic, Silence, Stun, invisibility detected by script, Cold and Electricity Resistance, Sleep, Hold Creature, Polymorph, Disintegrate, Slay, Spell level 1-5, Non-Magical Weapon
Kangaxx the Lich - Invisibility detected by script, Poison, Disease, Cold and Electricity Resistance, Sleep, Hold Creature, Polymorph, Disintegrate, Slay, Spell level 1-5, Non-Magical Weapon, +1 Enchanted Weapons, +2 Enchanted Weapons, +3 Enchanted Weapons
Kangaxx the Demi-Lich - Invisibility detected by script, Poison, Disease, Cold and Electricity Resistance, Sleep, Hold Creature, Polymorph, Disintegrate, Slay, Spell Level 1-9,
Lich - Confusion, Panic, Silence, Stun, invisibility detected by script, Cold and Electricity Resistance, Sleep, Hold Creature, Polymorph, Disintegrate, Slay, Spell level 1-5, Non-Magical Weapon, +1 Enchanted Weapons, +2 Enchanted Weapons, +3 Enchanted Weapons, Imprisonment (reflects), Berserk, Charm Creature, Level Drain, Hold Person
Shade Lich - Confusion, Panic, Silence, Stun, Invisibility detected by script, Cold and Electricity resistance, Sleep, Hold Creature, Polymorph, Disintegrate, Slay, Spell levels 1-5, Non-Magical Weapon
Minotaur -
Kuo-Toa Archer -
Kuo-Toa Caption -
Kuo-Toa Priest -
Kuo-Toa Warrior -
Kuo-Toa Wizard -
Kuo-Toa Monitor -
Kuo-Toa Prince -
Githyanki -
Githyanki Captain -
Anti-Paladin -
Adamantite Golem - Non-Magical Weapons, +1 Enchanted Weapons, +2 Enchanted Weapons, Poison, Sleep, Backstab,
Bone Golem - Non-Magical Weapons,
Clay Golem - Non-Magical Weapons, Backstab, Poison, Physical Damage that isn't Crushing.
Flesh Golem - Non-Magical Weapons, Backstab,
Golem - Non-Magical Weapon,
Guardian Golem - Invisibility detected by script, Non-Magical Weapon, +1 Enchanted Weapons, +2 Enchanted Weapons, Poison, Sleep, Backstab
Ice Golem - Kill Target, Poison, Slay, Non-Magical Weapon, Charm Creature, Sleep, Hold Creature, Power Word: Sleep.
Iron Golem - Non-Magical Weapon, +1 Enchanted Weapons, +2 Enchanted Weapons, Poison, Sleep, Backstab
Jailkeep Golem - Non-Magical Weapon,
Juggernaut Golem - Poison, Non-Magical Weapon, +1 Enchanted Weapons, Slow, Petrification, Backstab
Lesser Clay Golem - None
Magic Golem - Spell level 1-9, Magical Weapons,
Sand Golem - Poison, Non-Magical Weapon, +1 Enchanted Weapons, Backstab
Sewage Golem - Panic, Non-Magical Weapon. Practically everything when it gets down to 1HP.
Stone Golem - Poison, Non-Magical Weapon, +1 Enchanted Weapons, Slow, Petrification, Backstab
Time to clear up some common mistakes concerning what Minsc Berserk ability, Beserkers Enrage ability and Barbarians Rage ability does.
First up Minsc Berserk ability: +15HP, Adds 2 Strength, 2 Dexterity, causes Morale Failure (cant control him), Grants immunity to; Charm Creature, Horror, Unconsciousness, Confusion, Rigid Thinking, Fear, Maze, Level Drain, Hold Creature, Hold, Charm, Feeblemindedness, until Berserk expires.
The Beserkers Enrage ability: +2 to AC, +2 to THAC0, +2 to damage, + 15 HP , Grants immunity to; Charm Creature, Horror, Maze, Hold Creature, Confusion, Rigid Thinking, Fear, Unconsciousness, Hold, Hold Creature, Feeblemindedness, Morale Failure, Level Drain, Imprisonment until Enrage expires.
The Barbarians Rage ability: Adds 4 Constitution, Adds 4 Strength, AC Penalty of 2, +2 to Saving throws against Spells, Grants immunity to; Charm Creature, Horror, Stun, Unconsciousness, Stun, Level Drain, Hold, Hold Creature, Maze, Confusion, Rigid Thinking, Fear, Morale Failure, Immunity to Animation spmindat + spconfus (will look up) until Rage expires.