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Adjatha The Drinker +2

Adjatha The Drinker +2.jpg (1363 bytes)

Description: This blade belonged to Dabbar, a long dead servant of Bhaal that exercised control over his minions in the most brutal of ways. In addition to strengthening the mind against the guile of others, the sword absorbs life energy from an opponent with each successful hit, healing the user. Dabbar considered it a failure of his officers if he returned from battle in less than perfect health, and as the rest of the company watched, he would administer beatings until fully healed.


STATISTICS:

Equipped Abilities: Wielder immune to charm and domination spells
Special Abilities: Each hit heals the wielder of 1 hit-point damage
THAC0: +2 bonus
Damage: 1D8 +2
Damage type: slashing
Weight: 3
Speed Factor: 3
Proficiency Type: Long sword
Type: 1-handed
Requires: 6 Strength
Not Usable By:
Druid
Cleric
Mage

Location: Warden, Planar Prison.

Comment: A good sword that heals and has immunity to charm

Item Code: SW1H35

 

 

Angurvadal +4

Angurvadal +4.jpg (1279 bytes)

Description: Also known as the Stream of Anguish, this is the legendary burning blade of Frithiof.

STATISTICS:
Special Abilities:
Once per day increase user's strength to 22 for 60 seconds.

THAC0: +4 bonus
Damage: 1D8 +4, +1 fire damage
Damage type: slashing
Weight: 2
Speed Factor: 0
Proficiency Type: Long Sword
Type: 1-handed
Requires: 6 Strength
Not Usable By:
Druid
Cleric
Mage

Location: TOB, Githyanki Captain, Forth Floor of Watchers Keep

Comment: A very good long sword that does fire damage and can raise the wielders strength, always good for those tough fights.

Item Code: SW1H60

 

 

Angurvadal +5

Angurvadal +5.jpg (1279 bytes)

Description: The true power of Frithior's blazing sword has been unleashed by the Liquid Mercury.

STATISTICS:
Special Abilities:
Increase strength to 22 when equipped.
User is immune to level drain when equipped.

THAC0: +5 bonus
Damage: 1D8 +5, 1d4+1 fire damage
Damage type: slashing
Weight: 2
Speed Factor: 0
Proficiency Type: Long Sword
Type: 1-handed
Requires: 6 Strength
Not Usable By:
Druid
Cleric
Mage

Location: Forged by cespenar. Requires Liquid Mercury (in a Pool, Sendia's Enclave.) and 10,000gp

Comment: An excellent sword that has immunity to level drain, plus good fire damage.

Item Code: SW1H61

 

 

Blackrazor

Blackrazor.jpg (1282 bytes)

Description: This sword radiates evil like a sour odor, and the owner never knows if he wields the weapon, or if it wields him. In addition to its combat abilities, Blackrazor slowly regenerates its owner with the drained strength of opponents.

STATISTICS:

Equipped Ability :
Regeneration: 1 hp every 5 seconds
Immunity to Charm and Fear
With every hit it has a 15% chance of draining 4 levels, healing the wielder by 20 hit points, and hasting him for 20 seconds as well as increasing his strength by 3 points for 20 seconds.
THAC0: +3 bonus
Damage: 1D8 +3
Damage type: slashing
Weight: 4
Speed Factor: 2
Proficiency Type: Long Sword
Type: 1-handed
Requires: 6 Strength
Not Usable By:
Druid
Cleric
Mage

Location: Greedy Path (Killing genie with this sword, evil path), Hell

Comment: A powerful sword. 15% chance of level drain, healing 20 points, hasting, increasing strength, immunity to charm/fear and ok regenation!!!

Item Code: MISCBC

 

 

Blade of Roses +3

Blade of Roses +3.jpg (1300 bytes)

Description: This blade possesses an unearthly splendor, and it is likely that Sune, the goddess of beauty and passion, had a hand in its creation. The effect it has on the wielder is immediate, and more than once in its history has this sword has been the secret behind a lackluster soldier's sudden elevation at court.

STATISTICS:

Equipped Abilities:
Charisma: +2 bonus
THAC0: +3 bonus
Damage: 2D4 + 3
Damage type: slashing
Weight: 3
Speed Factor: 2
Proficiency Type: Long sword
Type: 1-handed
Requires: 6 Strength
Not Usable By:
Druid
Cleric
Mage

Location: Sold by Bernard, Copper Coronet, Slums District.

Comment: A good sword that increases charisma

Item Code: SW1H40

 

 

Daystar

Daystar.jpg (1558 bytes)

Description: Whether created specifically for use in the service of Torm or appropriated at some point in the long history of the church, Paladins of the Loyal Fury have made good use of Daystar in their battles against evil undead. Through magic or blessing it is empowered with the Sunray, a force of pure life energy so potent that it slays both living and unliving.

STATISTICS:
Special Abilities (once per day):
Sunray
Damage: 3D6 (save vs. spells or be blinded for 10 rounds)
Undead: an additional 1d6 points of damage per level of caster (save vs. spells or be destroyed)
Range: 20 ft
Area: 20 ft radius

THAC0: +2 bonus, +4 vs. evil creatures
Damage: 1D8 +2, +4 vs. evil creatures, does double damage against undead
Damage type: slashing
Weight: 2
Speed Factor: 3
Proficiency Type: Long sword
Type: 1-handed
Requires: 6 Strength
Not Usable By:
Druid
Cleric
Mage

Location: In the Lich's Chest, Lich's Tomb in the Crooked Crane, City Gates District.

Comment: Very powerful against undead, perfect for the lich hunter in all of us.

Item Code: SW1H31

 


Dragonslayer

Dragonslayer.jpg (1498 bytes)

Description: Few dare to create items such as this, for who does not fear the wrath of dragons, and what action would more tempt their reckoning? Yet, at a time lost in Faerun's past, there was a need, and this sword was forged in answer. Tempered by a wizard's skill, this blade protects the wielder from the fear they should rightly feel while staring down a dragon's maw. It also bolsters with regeneration, dispels the trickery of illusions, and dares to do double damage against the greatest creatures of the Realms.

STATISTICS:

Equipped Abilities:
Immunity to Fear
Regenerate 1 hit point every 10 rounds

Special Abilities (once per day):
Detect Invisible

THAC0: +2 bonus
Damage: 1D8 +2, double damage against dragons
Damage type: slashing
Weight: 3
Speed Factor: 3
Proficiency Type: Long sword
Type: 1-handed
Requires: 6 Strength
Not Usable By:
Druid
Cleric
Mage

Location: King Strohm III's Tomb (Warning: have your swords ready after picking it up and the dragon shield), Firkraag's Dungeon.

Comment: A very good sword that heals at an ok rate and protects against fear.

Item Code: SW1H32

 


Drow Longsword +3

Drow Longsword +3.jpg (1493 bytes)

Description: These swords are usually referred to as doubled-edged swords, war swords, or military swords. In many cases, the long sword has a single-edged blade. Most long swords have a double-edged blade and a sharp point at the tip. Despite the tip, the long sword is designed for slashing, not thrusting.
This item, like most drow equipment, is created using Adamantine, an alloy of adamantite that quickly turns to dust if removed from the Underdark.
STATISTICS:

THAC0: +3 bonus
Damage: 1D8 +3
Damage type: slashing
Weight: 4
Speed Factor: 2
Proficiency Type: Long Sword
Type: 1-handed
Requires: 6 Strength
Not Usable By:
Druid
Cleric
Mage

Location: On many Drow, Underdark.

Comment: A good long sword

Item Code: DWSW1H02

 

 

Flame Tongue

Flame Tongue.jpg (1308 bytes)

Description: There was a time before Neverwinter was warm and before the great Anauroch was dry...or so it is said. Few relics remain to prove such an age existed, and fewer still have an identifiable purpose. "The Burning Earth" seems straightforward enough -it burns a victim with magical fire, and a cryptic rune seems to suggest that the power comes from the ground itself- but whomever constructed it remains a mystery. It looks a perfectly serviceable weapon, but something in the balance or grip is...wrong. It strains the forearm a touch, and does not fit the hand just right. It doesn't seem to hurt a warrior's performance, aside from the nagging doubt that the blade was not made for him...or any other humanoid.

STATISTICS:

Damage: 1D8 +1, +2 vs. regenerating creatures, +3 vs. cold/fire creatures, +4 vs. undead
Damage type: slashing
Weight: 4
Speed Factor: 3
Proficiency Type: Long Sword
Type: 1-handed
Requires: 6 Strength
Not Usable By:
Druid
Cleric
Mage

Location: Shadow Druid, Druid Grove

Comment: A good all round long sword. Great for killing Trolls.

Item Code: SW1H24

 

 

Long Sword +1

Long Sword +1.jpg (1201 bytes)

Description:

These swords are usually referred to as doubled-edged swords, war swords, or military swords. The blade hums slightly in your hand, the only overt evidence that magic runs through it.

STATISTICS:

THAC0: +1 bonus
Damage: 1D8 +1
Damage type: slashing
Weight: 4
Speed Factor: 4
Proficiency Type: Long Sword
Type: 1-handed
Requires: 6 Strength
Not Usable By:
Druid
Cleric
Mage

Location: Sold at the Adventurers Mart, Wuakeens Promenade

Comment: An average long sword

Item Code: SW1H05

 

 

Long Sword +2: 'Varscona'

Long Sword +3.jpg (1201 bytes)

Description: Blades of this type were long used by Sharran priests during the sacrificial rites of "Feast of the Moon" ceremonies. Legends say that, when she passed on, the remains of this sword's wielder were mummified and the blade was placed within her chest as a symbol of power. In the first stage of a long forgotten ritual, she was to have been exhumed in a season, born again in some new form. Unfortunately, cult wars killed the few that knew of her existence; her tomb became a prison where she was forgotten, and there she developed a rage that bordered on insanity. Her grave was eventually found, but it was deserted and gave no indication of her whereabouts. Some venture to say that her anger was so concentrated, she became one with the very blade of her weapon. Regardless, after hundreds of years surrounded by constant hate, the sword harvested a power of its own. It is now exceedingly deadly in combat.

STATISTICS:

Damage: 1D8 +2
Special: +1 Cold damage
THAC0: +2 bonus
Damage type: slashing
Weight: 3
Speed Factor: 3
Proficiency Type: Long Sword
Type: 1-handed
Requires: 6 Strength
Not Usable By:
Druid
Cleric
Mage

Location: On Catti Brie, Encounter with Drizzt's party, after leaving the Underdak.

Comment: A good sword

Item Code: SW1H06

 


Long Sword +2: 'Varscona' *Easter Egg version*

Long Sword +2.jpg (1375 bytes)

Description: Blades of this type were long used by Sharran priests during the sacrificial rites of "Feast of the Moon" ceremonies. Legends say that, when she passed on, the remains of this sword's wielder were mummified and the blade was placed within her chest as a symbol of power. In the first stage of a long forgotten ritual, she was to have been exhumed in a season, born again in some new form. Unfortunately, cult wars killed the few that knew of her existence; her tomb became a prison where she was forgotten, and there she developed a rage that bordered on insanity. Her grave was eventually found, but it was deserted and gave no indication of her whereabouts. Some venture to say that her anger was so concentrated, she became one with the very blade of her weapon. Regardless, after hundreds of years surrounded by constant hate, the sword harvested a power of its own. It is now exceedingly deadly in combat.

STATISTICS:

Damage: 1D8 +2
Special: +1 Cold damage
THAC0: +2 bonus
Damage type: slashing
Weight: 3
Speed Factor: 3
Proficiency Type: Long Sword
Type: 1-handed
Requires: 6 Strength
Not Usable By:
Druid
Cleric
Mage

Location:  Requires CLUA Command

Comment: Do not be fooled by its description/statistics my friend this is the mighty Kill Sword! Kill even the mightiest foe with one hit, doing a few 1000 damage.

Item Code: KILLSW01

 


Long Sword +2

Long Sword +2 2.jpg (1375 bytes)

Description: A sword of standardized enchantment, powerful though it is. The great southern nations are said to have once had legions of their soldiers armed in such a fashion, a force that must have appeared truly imposing on the battlefield. The days of such extravagance are long past though.

STATISTICS:

THAC0: +2 bonus
Damage: 1D8 + 2
Damage type: slashing
Weight: 3
Speed Factor: 3
Proficiency Type: Long sword
Type: 1-handed
Requires: 6 Strength
Not Usable By:
Druid
Cleric
Mage
Thief

Location:  Noble Merchant, Trademeet.

Comment: A good sword

Item Code: SW1H41

 


Long Sword +3

Long Sword +3 2.jpg (1283 bytes)

Description: These swords are usually referred to as doubled-edged swords, war swords, or military swords. The blade hums slightly in your hand, the only overt evidence that magic runs through it.

STATISTICS:

THAC0: +3 bonus
Damage: 1D8 +3
Damage type: slashing
Weight: 2
Speed Factor: 2
Proficiency Type: Long Sword
Type: 1-handed
Requires: 6 Strength
Not Usable By:
Druid
Cleric
Mage

Location: TOB, Sold at theTankard Tree, Saradush.

Comment: A very good sword

Item Code: SW1H73

 

 

Namarra +2

Namarra +2.jpg (1341 bytes)

Description: Also known as Neversleep, this ancient blade is thought to have been present at some of the most influential conflicts in Faerun's history. Sightings have been noted as far north as Thay and as south as the jungles of Chult, though documentation is oddly lacking regarding the details. It is perhaps a result of the sword's ability to silence all sound within a large radius, removing the effectiveness of attacking mages but also preventing any discussion that might have followed.

STATISTICS:

Special Abilities: Casts Silence 15' radius three times a day
THAC0: +2 bonus
Damage: 1D8 +4
Damage type: slashing
Weight: 3
Speed Factor: 3
Proficiency Type: Long sword
Type: 1-handed
Requires: 6 Strength
Not Usable By:
Druid
Cleric
Mage

Location: Crypt King, Graveyard

Comment: A good sword

Item Code: SW1H

 

 

Ras +2, The Dancing Blade

Ras +2.jpg (1291 bytes)

Description: Beroalf was a barbarian who traveled from the cold north in search of adventure. He sought treasures and glory, but soon all he wanted were companions to share in the excitement of battle, much like those he had left behind in his faraway village. Unfortunately, his coarse remarks and rudimentary hygiene repelled most travelers he met, until he expressed his thoughts to a sympathetic mage. The mage, for a price, constructed Ras, the dancing blade. Though not quite what Beroalf had in mind, he was thrilled nonetheless, and wielded the sword for many years. How they were ultimately separated is not known.

STATISTICS:

Special Abilities: Dancing sword can attack on its own for 4 rounds.
THAC0: +2 bonus
Damage: 1D8 +2
Damage type: slashing
Weight: 3
Speed Factor: 3
Proficiency Type: Long sword
Type: 1-handed
Requires: 6 Strength
Not Usable By:
Druid
Cleric
Mage

Location: Noble Merchant, Trademeet.

Comment: A good sword that can attack on its own.

Item Code: SW1H133

 

 

Sword of Balduran

Sword of Balduran.jpg (1298 bytes)

Description: The Sword of Balduran was the favored weapon of the famous adventurer who founded the city of Baldur's Gate. It is part of a set of weapons and armor that was stolen from the museum in the city of Baldur's Gate.

STATISTICS:

Equipped Abilities:
+10% to lore
+10% Magic Resistance
Damage: 1D8 +2
THAC0: +2 bonus
Damage type: slashing
Weight: 3
Speed Factor: 3
Proficiency Type: Long Sword
Type: 1-handed
Requires: 5 Strength
Not Usable By:
Druid
Cleric
Mage

Location: Deidre (bonus merchant), Adventurers Mart, Wuakeen's Promenade.

Comment: A very good sword. Has +10% magic resistance and an unusual +10% lore.

Item Code: WA2S1H

 

 

Sword of Flame +1

Sword of Flame +1.jpg (1326 bytes)

Description: This blade burns with a magical fire, and a charring blast is released whenever a hit is scored. "Meta Infernum" is etched on the hilt, though it appears somewhat faded and may not be original to the sword.

STATISTICS:

THAC0: +1 bonus
Damage: 1D8 +1, +1 fire damage
Damage type: slashing
Weight: 4
Speed Factor: 5
Proficiency Type: Long Sword
Type: 1-handed
Requires: 6 Strength
Not Usable By:
Druid
Cleric
Mage

Location: Sold at the Adventurers Mart, Wuakeens Promenade.

Comment: A decent sword

Item Code: SW1H53

 

 

The Answerer +4

The Answerer +4.jpg (1590 bytes)

Description: The last swing of a battle is more important than the first. Such is the philosophy embodied in this powerful weapon. Although the strange design of The Answerer makes it difficult to take the initiative in combat, with each hit it makes an opponent more vulnerable to subsequent attacks.

STATISTICS:

Each hit lowers opponents' Magic Resistance by 15%
Each hit applies a penalty of -2 to opponents' AC

THAC0: +4 bonus
Damage: 1D8 +4
Damage type: slashing
Weight: 2
Speed Factor: 9
Proficiency Type: Long Sword
Type: 1-handed
Requires: 6 Strength
Not Usable By:
Druid
Cleric
Mage

Location: TOB, on  Jamis Torbelthen, Oasis

Comment: A excellent sword that lowers an opponents AC and magic resistance.

Item Code: SW1H77

 


The Equalizer

The Equalizer.jpg (1794 bytes)

Description: Such is the age of this sword that its true origin has been lost to time, but markings hint that it was possibly forged in the service of Helm. Also called the "Sword of Neutrality", it seems designed to seek and terminate extremes, to shift the universe closer to harmonious equilibrium. The further the behavior of a target from true balance, the more potent the damage they suffer.

STATISTICS:

Always considered +3 when determining what it can hit.
THAC0 & Damage:
vs True Neutral: +0 to hit, +0 damage
vs Chaotic Neutral, Lawful Neutral +1 to hit, +2 damage
vs Neutral Good, Neutral Evil: +2 to hit, +4 damage
vs other alignments: +3 to hit, +6 damage
Damage type: slashing
Equipped Abilities:
Immune to Charm and Confusion
Weight: 3
Speed Factor: 3
Proficiency Type: Long sword
Type: 1-handed
Requires: 6 Strength
Not Usable By:
Druid
Cleric
Mage

Location: Forged by Cromwell. Pommel Gem; Ellisimes room, Irenicus' Dungeon. Hilt; Table just in front of your cell, Mind Flayer Dungeon, Underdark. Blade; Elder Orb, Beholder Dungeon, Underdark.

Comment: An ok sword, that isnt as good as it should of been.

Item Code: SW1H54

 

 

The Vampire's Revenge

The Vampire's Revenge.jpg (1201 bytes)

Description: It would seem that the very speculation of this weapon's existence has conspired to pull it from the realm of fantasy and into the everyday, though, as with all things that come from dreams, it is not as it truly seems. The blade is indeed vampiric, as the name would suggest; though not in the manner the finder might have hoped. It is rumored that the blade, instead of performing as one might think a vampiric blade would, was actually constructed by vampires as a trap for those that could eventually oppose them. These incredibly clever fiends have apparently fashioned numerous versions of these unfortunate blades over time, and they are the bane of all right-thinking adventurers. Each swing actually inflicts damage upon the wielder, as his life energies are drained in order to heal his intended victim. Were this not enough, the weapon is cursed so as to prevent it's removal, and the user is smitten with a wasting of the mind, that he might not even think of trying to rid himself of it. This may be among the few magical treasures that are simply not worth the trouble of seeking, and one might better spend ones time having a lovely beverage, rather than gallivanting about the wilderness with a pack full of rubbish chasing phantoms.

STATISTICS:

Damage: 1D8 +1
THAC0: +1 bonus
Special: Inflicts damage upon the wielder and heals the target.
Special: Affects intelligence in a negative manner...I think...duhhhhhh
Damage type: slashing
Weight: 4
Speed Factor: 4
Proficiency Type: Large Sword
Type: 1-handed
Requires: 6 Strength
Not Usable By:
The Lucky Ones
Druid
Cleric
Mage

Location: Not found any where in the game.

Comment: Lol what a sword. Hurts the wielder and drains intelligence.

Item Code: SW1H19

 

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