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As a part of ongoing work
on BG1QP I have had opportunity to test all the tokens listed
on IESDP in a BG1 game.
From my results, of the tokens currently listed only the following
give the correct description in BG1:
1. <CHARNAME> Returns the name of the PC.
2. <DAY> Returns the current numerical day.
3. <DAYANDMONTH> Returns the current numerical day
as well as the month. (Example: It is <DAYANDMONTH>,
would produce: It is 24 Mirtul...or whatever the current day
and month happens to be.)
4. <DURATION> Returns the elapsed time from the
start of the game in days and hours. (Example: We've been
around for <DURATION>, would produce: We've been around
for 23 days and 13 hours...or whatever the elapsed time happens
to be.)
5. <DURATIONNOAND> Returns the same thing as above
except it omits the and. So it would be 23 days 13 hours rather
than 23 days and 13 hours.
6. <GABBER> Returns the name of the current speaker.
(Example: If I use Jaheira and click-talk her on a creature
rather than using the PC, this would return Jaheira if used
in a dialogue.)
7. <HOUR> Returns the current hour of the day in
numerical 24 hour format.
8. <MONTHNAME> Returns the current month's name.
(Example: It is 10. <MONTHNAME>, would produce: It is
Mirtul...or whatever the current month is in your game.)
9. <YEAR>
A lot of the other tokens do return something but it is not
the same as what is descibed for the BG2 list. Most of them
seemed to return the Month in text format as per <MONTHNAME>
while others returned erroneous number values. Useful tokens
such as <LADYLORD> and <PRO_LADYLORD> simply return
empty spaces so it is very easy to miss their absence when
reading over a dialogue.
Just thought this might be useful for BG1 dialogue writers.
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